Kalas of Delsin
Who am I?
You are Kalas of Clan Delsin. You will be twenty two years old this year. You had work at Novelim Manor until early in the winter, when your cousin Blyr returned home with his wife.
Who are my family?
Your father is Symon of Delsin, a yeoman from the manor of Yeashim, you barely know him. You were his third child, and first son, by Janyth, his first wife. Your mother died birthing you. Soon after your birth you were taken from Yeashim to Novelim and fostered with your Uncle Oldron, and his wife.
Symon (m) / Married Janyth* (f) Oldron (m) / Married / Sheryel** (f)
Symon (m) / Married Dareen***
Emyla* (f) / Married / Harbraen (m) Janys* (f) / Married / Aralath (m) Kalas* (m) Blyr** (m) / Married Tarayn (f) Arnyd** (m) / Married / Halyssa (f) Cewyn*** (m) Magryt***(f) Annitha*** (f) Owain*** (m)
Where am I from?
You were born in Yeashim, in the Hundred of Asolade, in the Shire of Osel, in the Kingdom of Kaldor. You were raised by your Uncle Oldron and Aunt Sheryel in Novelim. You regard your aunt & uncle as your parents. You have no memories of Yeashim.
Novelim is an ancient settlement, which currently consists of 24 households. Three of the households are guildsmen: a metalsmith, a miller and an ostler. There are also four yeomen farmers, including your Uncle Oldron, who is the village Beadle. For four years you have worked as a guard in the manorhouse. You have accompanied old Sir Terris and his family on several journeys. Last year you went to the fair at Tashal, the furthest from home you’ve ever been. However, three months ago your cousin/foster brother Blyr returned home married, with a pregnant wife. He had been working at Jedes as a guard, but had left when he married. Under pressure from your family you left Sir Terris’ service to allow Blyr to take the post. You travelled to Jedes, but Blyr’s guard post had been filled. As winter was setting in, you returned home.
Who are my friends?
Harlin of Kleve is the same age as you. You have known each other since he arrived in the village seven years ago, as an apprentice to the ostler. He taught you to read and write. Your stepfather thinks that the time you’ve spent learning this has been wasted, but you’re sure that it’s a useful skill. In return, you’ve helped Harlin in his spear and shield drills. He’s now better than the rest of the militia, but that’s not saying much. The only time you’ve argued was three years ago, you fell out over Belysa of Marish, the pretty daughter of one of the villeins. You both spent everything you had buying her presents. Then she got work as a servant in the manor house and married the chamberlain, who was twice her age.
Last autumn a young Peonian priestess named Ryssi of Chert arrived in the village. Over the winter a messenger arrived from Yalen, asking for help. The local priestess sent Ryssi. You needed to get to Jedes to find work, so you volunteered to escort Ryssi to Yalen. En route, you saw a body in the river. You plunged in and hauled him out. It was a hunter named Gorrys of Lunn, he was alive, but barely. Wet, freezing, and caught in the middle of a fierce blizzard; with Ryssi’s help you struggled on to Yalen. You spent almost a month in Gorrys’ fathers house, recuperating. Ryssi and an old monk named Flamal gave you healing herbs & infusions. You owe the Peonians a debt for your recovery.
While in Yalen you met Lysha of Rakath, an old friend of Gorrys’. A yeoman’s daughter she wants to become a soldier. You’ve seen her shoot, she’s a good archer, and she seems like a practical young woman, you like her.
What can I do?
You’ve worked on your stepfather’s farm all your life, you know the seasons, the crops and the animals. You can cook and can forage for food. You can identify the blazons of all of the nobles of Asolade Hundred, and a few more besides. You can build shelter in the woods. You can identify many tracks, you can take care of your weapons and you’ve got some basic medical knowledge. You’re skilled with the dagger, spear, shortsword and round shield, and you can shoot a bow. After some struggle, you have learned your letters and can read.
What do I own?
You own the clothes that you’re wearing: dark blue trousers and a dark green shirt, both of wool; a quilt gambeson and cowl; Leather bracers, gauntlets and knee boots; and a halfhelm with a nasal, made from Kurbul (boiled leather). You own several weapons: a dagger, a short sword, a spear, a short bow with a quiver of twenty arrows, and a round shield. You carry a sack containing a flint and steel, a wool blanket and a red wool tunic. You have three silver pennies in a leather pouch tied to your belt.
Where am I going?
You tried to find work in Jedes over the winter, but with no success. It is spring and you’ve recovered from the chills of winter. Now that the snows have gone, people are on the move once more. There may be work in Jedes now. Tomorrow is market day, a good time to find work.
Asolade Hundred is in the south-western corner of the Kingdom of Kaldor. The Kald River forms the north- eastern boundary, the Osel river, the southern bound- ary. The western part of the hundred is mostly flat and fertile farmland, although low hills separate the farmland along the Kald from the Osel river valley. Almost all of the population live and work in this half of the hundred. The twenty-two settlements are mostly manorial villages, similar to your own home village. The largest settlement is Jedes, with its tall and imposing keep. There is a monastery to the south, Bromeleon contains a large hospital. The monks also maintain a leper colony nearby. There are two mining settlements in the hills, one mines copper, the other is a lead mine. The eastern part of the hundred is heavily forested and sparsely populated.
Across the Kald river to the north dwell the Kath, fiercely territorial forest dwelling nomadic barbarians. To the north-east lies most of civilised Kaldor. The roads are poor and can be dangerous, but all roads lead to Tashal, the capital, a great city where wise old King Miginath rules. To the east lies Daynora Hundred and Hutop Keep, home of the Sheriff of Osel. The sheriff died over the winter, he has not yet been replaced. To the south lies the Oselmarch, where the fierce cannibal Pagaelin dwell. To the west lie the forests of Evael, home of the elves. A mysterious people, they are a legend across much of Hârn. Everyone in Asolade knows someone who knows someone who has seen an elf. But no-one can give a good description.
The manor lords hold court irregularly, they deal with disputes between the serfs in their village. Most of the manor lords owe fealty to Earl Dariune, a mighty lord who lives in a huge castle in far off Kiban. The constable, Sir Shernath Mirdarne, rules Jedes on behalf of the Earl. The constable is a powerful man, able to call upon dozens of knights and men-at-arms. As Earl Dariune’s representative in the hundred, he can hold court over his vassals. But he is not above the king’s law.
The representative of the king’s law within the hundred is the Bailiff of the Hundred, Sir Arrys Maradyne. The hundred court is held in the hundred moot village of Asolade, after which the hundred is named. Serious disputes may reach the sheriff’s court in Hutop, or even the king.
Most people worship gentle Peoni, goddess of healing and agriculture. The nobility, and some yeomen, including your family, worship Larani, goddess of the feudal ideal. There are no temples to Larani in the hundred, you always attend the service at Novelim Manor, Sir Terris has his own Matakea (priestess), for the last two years this has been Fryda Vareth, she is young, pretty and inspirational. Services take place on the 5th, 15th and 25th of each month. You always attend.
You know little of any other gods:
Halea is the wanton goddess of profit, pleasure and luck, worshipped by some merchants and city dwellers.
Ilvir is the mystic & craven lord. A god of the old ways and old times.
Morgath, Naveh and Agrik are the dark gods. All are evil, following them will damn your eternal soul.